Thursday, 27 November 2014

compiling sequences so far

Now that there are three separate compositions or scenes in progress I wanted to put these together. Doing this allows me to see how each scene leads into the next, are the styles compatible, do the scenes make sense and how do they portrait the story and character of the Baron.
The opening scene portraits the Baron very well with the textured backgrounds adding to the age of his story, using lighting from above also seems to work well and gives a sense of drama. This is probably very subconsciously as my mind may think of theatre without even realising. Again suiting the Baron's character as I could imagine him being a very theatrical person based upon the tall tales he told of his adventures in life. The issues with this scene are mainly with the font and block colours used as their backgrounds, these do not quiet fit with the rest of the image. The same can be said of the button, I think having an actual button works well but I may reduce the effects on it to make it appear more natural. The Baron's eyes moving to look towards the viewer really works for me as I feel this this should engage the viewer and hopefully create some kind of connection. The viewer must like the Baron in order to make them want to read or view his story or stories so establishing some kind of connection as early as possible is crucial. This point was made clear to me during my research as there was one interactive comic which lost me within the first 30 seconds. I want the opposite to happen as it is important to draw the viewer in wanting them to see how this character progresses. Having the Baron's head becoming unattached from his body and the background set the scene very well for the type of world the viewer is about to enter. This is a world where almost anything can happen and the rules of the real world do not necessarily apply to the Baron.
The next scene which shows the palace looks rather unfinished compared to the previous scene. The black background seems to be in stark contrast to the textured background and the image misses the use of the light from above. The image seems rather flat as some of the depth has been lost from the light not being used. The broken world theme seems to be lost mainly by the method I have used to create this image. The coloured block shapes are too defined by the shapes within the image of the palace which takes away from the idea of a broken world. Again the font and block colour backgrounds for them are not fitting to the story. The doors don't work quiet as well as I had imagined so I will need to play around with the idea to make some improvements with style and timing of doors arriving on scene. The ballroom scene works well although I should consider background and lighting for this scene. My next step for this scene is to begin adding more characters, dancers and I am thinking about having characters such as Bach playing piano.

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